Artist Portfolio
Visual storytelling and worldbuilding through small-scale assets.
3D models created and rendered in Blender using procedural and CC image textures. Composited with handwriting and CC paper texture in Photoshop.
A blend between stylization and realism.
3D models created and rendered in Blender using handdrawn textures.
Research into Romanesque-inspired Gothic architecture.
Rendered in Blender. Modeled in Blender for use in Unity. Materials are created with CC texture maps.
Modeled and rendered in Blender using handdrawn textures and CC texture maps. Post color correction in Photoshop.
Focus on worldbuilding and lighting.
Modeled and rendered in Blender. Materials are a variety of procedural, handdrawn, and CC texture maps.
Focus on worldbuilding and lighting.
Assets created in Blender with procedural materials. Assembled and rendered in Blender.